I don’t want to argue something as absurd as “the cultural industry is responsible for killing all good ideas and feeding the so called consumer with its tainted leftovers, repeating the same menu year after year until the whole world is made barren and stripped of all its meaning and becomes a giant parking lot where you cannot see the ground, only pile after pile of empty plastic DVD cases”. “Mobile and free-to-play” like, say, Peggle: Blast. According to Wikipedia, Popcap fired 50 employees in 2012 (for all we know, all the talented people that still worked there) “in a move to address a shift to mobile and free-to-play games”. PopCap was bought by Electronic Arts in 2011, a company known for having a lot of money and FIFA. Peggle was discovered circa 2007, by PopCap, a company known for casual games (i.e: Bejeweled, which spawned other minor aberrations like Candy Crush Saga). If Peggle was an almost mystical experience, Peggle: Blast urgently needs an exorcist. It could be compared to The Fall of the Abrahamic religions, when humankind was collectively expelled from Paradise- if the Demiurge was perverse enough to have invented microtransactions along the way. This is a story on how a videogame first touched perfection and then became a vessel for evil. A chimera, as understood in the Fullmetal Alchemist series, is a creature synthesized by alchemically “marrying” two or more dissimilar living beings into a new, complete form ( )
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